Help us meet our aesthetic and in-game requirements while working within technological specifications.
Guerrilla is looking for an ambitious individual with a proven track record in the rigging and skinning of characters to join our Technical Animation Team. As the successful candidate, you will collaborate with our Art, Design, and Animation teams to help meet our aesthetic and in-game requirements while working within technological specifications. You will assume responsibility for the skinning and rigging of our characters. Achieving the delicate balance between the complexity and the usability of the rig is an important part of your day-to-day tasks.
If you are up for the challenge, you can apply by hitting the “apply now” button before April 30th, 2020. Be sure to support your application by a showreel showing off any recent and work relevant to the position. For more information, please contact Riem Halawani (Studio Recruiter) through .
NOTE: As part of this application, you will be requested to perform a practical skills test.
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