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Creature Animator in Amsterdam

Guerrilla is looking for an in-game creature animator with experience animating animal movement and behavior.


What you will do
  • You will create real-time animalistic movement with a focus on quality and realism;
  • You will co-operate with game designers and programmers to fulfill tasks according to the production plan.
Who you are
  • You have at least 5 years of industry experience;
  • You possess excellent working knowledge of Maya;
  • You have an excellent portfolio showing off realistic animations of creatures large and small (mammals, birds, reptiles, etc.);
  • You’re able to create and iterate hand keyed animation quickly;
  • You possess strong communication skills;
  • You knowledgeable about game development processes;
  • You’re willing to accept and provide direction, work well under pressure, and able to handle multiple tasks;
  • You’re self-motivated and work well in a team.
Application advice

We review countless applications. Follow these golden rules when submitting a portfolio:

  • Start with your best and most recent work;
  • Only include material that you’re confident will impress us;
  • Focus on the discipline you’re applying for. If you’re a character artist you need to show us characters. Only include other work if it’s relevant;
  • Make sure it’s presented in a format which is easy to access and read;
  • Remember that this is a games development position. Work examples in games and game engines are more valuable to us.

Extra informatie

Fulltime (startersfunctie)

Amsterdam | Noord-Holland | Artistiek / Creatief / Ambachtelijk | ICT / IT / Programmeur | Fulltime (startersfunctie)

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