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Co-dev Producer in Amsterdam

Amsterdam | Noord-Holland | Artistiek / Creatief / Ambachtelijk | ICT / IT / Programmeur | Fulltime (startersfunctie)

Guerrilla is looking for a Co-dev Producer to take ownership of the planning and organization of the external art development. At Guerrilla, we leverage outsourcing to the max, and all internal art teams support and/or utilize external production to some extent. We already have art directors with ownership of the creative vision, who provide feedback to vendors directly on a daily basis, but they need support with the long-term planning, securing of external resources, and management of the vendors themselves in order to succeed. 

Beschrijving

What you will do
  • Maintain and cultivate long-term positive vendor relationship;
  • Negotiate favorable contracts; to secure good terms, rates, and talents;
  • Plan and book external capacity to guarantee the best external resources are always available whenever needed;
  • Anticipate resource needs, both short-term and long-term, from sometimes uncertain and fluent design decisions.;
  •  Coordinate with internal stakeholders and help shepherd the internal processes forward to keep production running smoothly without interruptions;
  • Support the internal assistant art directors, who are responsible for the day-to-day interactions with vendors, if issues need to be escalated for quick resolution;
  • Facilitate communication between all art teams to realize overall goals and make sure deadlines are met and issues surfaced swiftly;
  • Track status of art assets, including making sure supporting materials required for production is properly prepared, communicated, understood, and followed externally;
  • Assist external project managers in the creation and execution of art schedules and resource plans;
  • Gather accurate data and prepare financial reports, such as monthly, quarterly, and annual spending, both actual and forecasted, for the executive producer and studio management team;
  • Look to expand the studio’s outsourcing efforts where further efficiencies, savings, and/or quality improvements can be made.
Who you are
  • At least 5 years prior game industry experience including direct experience with outsourcing and vendor management;
  • Able to solve complex production problems efficiently with a track-record of doing so already. 
  • Knowledgeable of art content production pipelines; from ideas, briefs, workflows, and team dependencies etc.;
  • Ambitious and relentlessly focused on high-quality, high-fidelity results;
  • Comfortable in an ambiguous and dynamic work environment, embracing changes and accepting revisions if needed to improve the game;
  • Master of both agile and waterfall production methods, able to discern which approach to take based on the situation;
  • Proficient in Excel, Hansoft, JIRA.
Plusses

A background in technical art direction or art production is preferred; however, please note that this is NOT a hands-on art director position as those tasks are already covered by other roles.

Extra informatie

Plaats
Amsterdam
Dienstverbanden
Fulltime (startersfunctie)
Gepubliceerd op
14-05-2018
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