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Technical Combat Designer (Junior / Senior) in Amsterdam

Guerrilla is looking for a technical designer that will work on visual effects, destruction and technical combat design. You will collaborate with artists, designers and programmers to develop workflows and features using a combination of proprietary editors and visual programming.

Beschrijving

WHAT YOU WILL DO
  • You will be part of a team bridging art and design, which will mainly be using in-house tools to create high-quality visuals, features and game-systems;
  • You will be working on robot and humanoid combat, maintaining and improving upon existing and future content;
  • You will collaborate with art and design departments, and working closely with programmers to ensure that current and future features and workflows are efficient and flexible.
WHO YOU ARE
  • You have solid experience with art and design pipelines for video games or software;
  • You are experienced with graph-based scripting and/or C++;
  • You have a desire to create elegant technical and visually impressive features.
PLUSSES
  • You have a background in a relevant programming field, e.g. gameplay;
  • You have in-depth technical experience with Maya or similar 3D-packages.

Extra informatie

Plaats
Amsterdam
Dienstverbanden
Fulltime (startersfunctie)

Amsterdam | Noord-Holland | Artistiek / Creatief / Ambachtelijk | ICT / IT / Programmeur | Fulltime (startersfunctie)

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