Are you passionate about polishing, detailing, integrating and setting up the technical aspects of environmental assets?
Our 3D Asset Art team is a small group of technical artists responsible for ensuring all assets function correctly in our game(s) and that all technical requirements are met. Consequently, we work closely with Environment Artists who are responsible for building the environment of our game(s).
As a Technical 3D Environment Asset Artist, your main tasks and responsibilities are:
We’d love to hear from you when you are a 3D artist with the following skills and expertise:
If you think you’re up for the challenge, we’d love to hear from you! Be sure to submit your CV, cover letter and a link to your portfolio where you showcase your best and most recent work. We really prefer seeing images rather than video’s.
If you have any questions, feel free to contact Wessel Haytink (Studio Recruiter) through recruitment@guerrilla-games.com.
Please be sure to submit your application before February 19, 2019.
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